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BASIC SNOOKER HANDICAPS:
HOW DO THEY WORK ?

If you’re playing in a snooker league or knockout competition, you might play under the snooker handicaps system. This is an attempt by the organsiers to make things more competitive.

It’s designed to give every player a chance of winning every game. In theory, this should also increase the amount of interest in the competition from players. It prevents players walking away who might otherwise be put off because the standard is either too high or too low.

But how exactly does the handicap system work?

Whatever level you’re playing at, you’ll have faced players above you and below you. If you play with a friend who is at a different level to you, you might regularly ‘give them a start’. Or you might receive one if your friend is considerably better than you.

The handicap system in snooker is nothing more than a formalising of this process.

Players are assessed on their ability and, if they have played in the competition before, their past results.

They are then given a handicap, normally anywhere from -15 to +60.

If player A has a handicap of -10, and player B has a handicap of +10, then there is 20 points difference. Player A will start each frame on 0 points, while player B starts each frame on 20 points.

How often are snooker handicaps assessed?

Before you enter a competition, this is a key thing to understand.

In league formats, there are often three potential options. The handicaps are set at the start of the season and then:

01. Remain unchanged until the end of the competition…

02. Are reviewed at one pre-defined point of the season, usually half-way, or are…

03. Automatically changed each week depending on the previous week’s results (winners, for example, might lose two points off their handicap while losers might gain two).


DSL's Handicap System:
Our handicap system automatically adjusts after every 6 played frames (2 matches). This is based on results. Each frame is adjusted at 0.5 points.

Handicaps are given to players in good faith and in the spirit that they will be used by a player to mark improvements in their own game and allow them to compete on an equal basis with better competitors – not to gain an unfair advantage.